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  Fevga
 



You may know portes and plakoto well, but your chances of being inaugurated into the Backgammon Hall of Fame are nonexistent unless you have mastered the game of fevga. this game is very difficult to master. Some people never really accomplish it. But do not despair. You may be one of those great strategists, the born general, the man blessed with that inate ability to conquer the impossible. Even if you don't ever become a master of fevga.
What is it that makes fevga so difficult to master, considering that it is such an easy game to learn how to play? Well, it is the small detail that kills you in this game. An overall plan is a necessity in fevga as it was in portes and plakoto. But here the execution depends on small details seeming trivialities and plays that the untrained eyes consider unimportant. You may be way ahead in the game, but you cannot relax like in the other two games. Every throw must be played perfectly, or you may lose some ground and may not even know it until the end.

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The game of fevga, like the backgammon game, is also played by two players. White sits in the South position one and Black sits on the north side in position one there are three pieces, for each player but the reader should note that each piece is multiplied by five. This notation, used also in plakoto. The overall purpose of the game is the same as in the other two games You must move your pieces from your own position one to a designated final table and then bear them off the board. The player who accomplishes this first (subject to some rules) wins the game. For White, the march of his pieces must progress from his own position one, through his inner table, through his outer table, through his opponent's inner table and to his opponent's outer table, all in a counterclockwise direction. Black's outer table is the final destination of White's pieces, and once all of them are there, White can begin to bear them off. Exactly the same holds true for Black, except that he has to start at his own position one and end up at White's outer table, moving also in a counterclockwise direction. here some rules:
  • No piece can be used to move into a position occupied by one or more of the opponent's pieces. Thus,having just one piece on a given position constitutes a "point" (or door) in the game of fevga. The number of pieces that can be placed on a point is unlimited.
  • The blot concept is nonexistent in this game. A blot is a point in this game. You cannot hit it or capture it. The game is simplicity itself, only deceivingly so.
  • A backgammon is scored when the loser still haspieces inside his own home.
  • At the start of the game only one piece may be used to execute the throws, until this piece has entered the opponent's inner table. After this has happened (and it may happen with the execution of one of the numbers of a throw), the player can move any piece wherever he wants, subject of course to the previous regulations.
  • A player can occupy a maximum of five positions in his own inner table. The remaining position must be unoccupied. This means that a player cannot make a prime entirely inside his own home.
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