When you play backgammon your purpose is of course to win but it's also to acquire some new skills and of course to have
A real fun. You can use the following rules in order to play on a board and on the internet.
Now let's begin, backgammon is a game for two players. As you can see the board is divided to 24 little triangles.
Each player has his own basis which marked by 6 triangles at the left side of the board or at the right side of the board. Each
Player get's 15 checkers in one color, black or white. Every player is tossing the dices in his turn and he's allowed to move his
Checkers according one dice each time. Don't forget you can't go back!
The player can move his checkers only on the open spaces or on the one's he has his owns checkers already. Each player can eat
The rival checkers, how? When a player has one checker on one triangle he's take a risk of getting eaten. When this thing
happens the eaten player put the checker on the middle border and has to toss the dice. According to the numbers on the dice
The player will put the eaten checkers in the rival basis and start the path to his own basis. If their is no open space the player
will lose his turn.
Their will be situations which Both of the dice will show the same number that means "double" and the
player can make 4 moves with the number. For example if
The dice shows 6 and 6 you can make 4 moves of 6.
If some tension is missing in the game you should try the "Doubling Dice".
The doubling dice marked with the numbers 2, 4, 8, 16, 32, 64. When the rival offers you the doubling dice you have to accept it
Or else you will lose. The doubling dice will double the result.
player can get the result multiply (gammon) or
Even triple (backgammon) without the doubling dice. A player will win a gammon when he will pull all of the checkers out of the board
Before the rival will pull even one out from his checkers. And a player can win backgammon when he will pull all of his checkers out
While his rival has an eaten checkers.
The goal is to get all of your checkers into your basis. When all of Checkers is in their basis you can start pulling
them out from the basis according the number on the dice. In this case if your checkers are in the sixth or in the fifth
triangle and the dice shows small number you will have to move your checker inside your basis, closer to the first triangle
and then pull them out. If the most of your checkers are in the first or in the second triangle and the dice shows high numbers
you can pull them out. The player who get's all of His checkers first he is the winner.